Sports News Online
June 09, 2014
Hockey game style can be affected by the size of ice rink; the larger the ice can means the fewer the scores. Learn more...
June 05, 2014
Soccer jersey is a special feature that has always been an icon in a competition that has always hounded by fans. Learn more...
June 01, 2014
There are many interesting soccer facts you need to know. Basically, what you can do first is to learn the fact and later to find more information to improve your skills in playing. Learn more...
Q: What IE versions are supported ?
A: IE 6, IE 7, IE 8, IE 9 and IE 10 Platform Preview 1 and 2. Both 32 and 64 bits versions of IE are supported.
Q: What Windows versions are supported?
A: Windows XP/Vista/7 32 and 64 bit.
Q: Is it freeware software?
A: Yes it is, if you are not developing a WebGL project. It is free for all end users, which use sites based on WebGL technology. It is not true, if you are developing such site.
Q: I'm a web developer, can I evaluate your product ?
A: Yes, simply install IEWebGL plugin, and start prototyping and making tests.
Q: I'm a web developer, what I'm paying for, if I want to use IEWebGL ?
A: You pay to hide UNREGISTERED VERSION banner for your domain, that otherwise will be shown to end user. Or you can think - you pay to widen your project's audience to virtually all IE users. Also you can use all updates for free during the paid period.
Q: What is the difference between native WebGL support and IEWebGL plugin ?
A: The are several limitations in IE 6,7,8 because they do not support HTML video and HTML canvas. <canvas> and <video> can't be used to create textures, and you are limited to use Image objects and TypedArrays. In IE9 and IE10 Platform Previews all WebGL features are available, so there is virtually no difference.
Q: What is performance compared to browsers with native WebGL support ?
A: Yes, it is. We are working with engine developers to test and enable their engines to work with Internet Explorer and IEWebGL. One great example is Ambierra's CopperLicht3D engine, that works great with IEWebGL, and already supports Internet Explorer.
Q: Does IEWebGL implement 2d context ?
A: No, IE9+ supports 2d context natively, and it is very complex to make fully standard-compatible implementation of 2d context for IE8, so IEWebGL provide only WebGL context.